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Undead Expansion How To Get Dark Crystal

Map

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FOOT OF THE HIGH WALL Blaze

THE Bonfire PATH

Descend down the staircase from the bonfire, turn left and look for a corpse to pillage for a Big Soul of a Deserted Corpse. Head back toward the blaze and take the staircase down, noting the large gate in the distance from which Starved Hounds sally. Pass through the gate and veer right to the first bonfire inside the settlement.

THE PATH TO YOEL

Head away from the gate and the blaze, hugging the left wall, and keeping your guard upwardly. Just beyond the overturned cart are two Starved Hounds feasting on a corpse. Kill them and collect ii Alluring Skulls from that corpse. Continue through the archway, where you'll meet dozens of motionless pilgrims praying.

Head toward the right wall, and you'll see and hear one pilgrim moving. Speak to him. This is Yoel of Londor. Accept his offer of service, and he'll disappear sell you magic at Firelink Shrine.

Head to the opposite side of the bridge, where yous'll find a corpse. Loot information technology for two Homeward Bones.

Undead Settlement bonfire

Head into the nearby business firm, dealing with a couple of Peasant Hollows as you enter. They aren't especially difficult due to their slowness. You just have to not get careless and allow their numbers overwhelm y'all. This house besides has a few Hollow Slaves who relish attacking from the night. They tend to sneak upward on your from behind or above. Due to their fast movements, they're all-time dealt with directly with melee attacks. This applies to their many other appearances in the game.

Walk over to the outside balcony of the building and cut downwards the hanging trunk outside the balcony. Collect the item from the fallen corpse, which are the Bones of Loretta. On a ledge near Loretta's torso is some Repair Powder and there's a corpse inside that has a Small Leather Shield for you, provided you cutting downward the corpse. In that location's likewise a Charcoal Pine Packet inside the building.

When you exit the building, there'll be a large congregation of Peasant Hollows and an Evangelist gathered around a big bonfire. You lot can take each of them out systematically by approaching the group slowly. The Evangelists are all-time dealt with past dashing toward them, dealing a couple blows, and retreating earlier their melee attacks hitting y'all. Repeat the process until they dice. After you've cleaned up the area, Choice up the Estus Shard and the Ember nearby.

From here, the path splits. Yous can either go straight and into the buildings beyond or cross the wood bridge to the right.

THE PATH THROUGH BUILDINGS

After dealing with a few more than Peasant Hallows, enter the building using the door on the left. Here yous'll observe the first active Muzzle Spiders. They're easy to spot (and kill) if yous use your lock-on. Information technology's especially helpful since not all the spiders are alive. Grab the Charcoal Pine Resin in the start room, and so drop through the hole in the floor. There you lot'll detect some Estus Soup and a Warrior of Sunlight Insignia, a Covenant item that allows you to join the Covenant of jolly cooperation. You'll be dealing with a few more Hollow Slaves and Cage Spiders every bit you make your way out of the edifice.

A red-eyed undead will as well be waiting for you. You'll need to keep upwardly with its high speed while being efficient with your attacks. It volition also help to articulate out all nearby enemies before attracting the undead'due south attending.

The next department is equally dangerous with Hollows hiding behind brittle doors and along the main path. There's as well an Evangelist on an overpass, and so it would exist wise to move upwardly slowly so equally not to draw them all to you at once. The Evangelist's walkway features a Titanite Shard so exist sure to pick that up. There is also a Whip inside 1 of the ambush rooms. Past the Evangelist is a hammer-wielding Hollow, who you tin skip if you stick to the rooftops. While sticking to the rooftops, look for a walkway. At that place you'll find some Rusted Coins. At that place is likewise a Crystal Lizard nearby who volition give you a Sharp Jewel if you manage to kill information technology. Progress further until you lot come across a alone arch and a saw-wielding Hollow Manservant. Turn around and expect for a descending path. This will pb to the adjacent blaze, Battered Span.

Dilapidated Bridge bonfire

When confronting the Hollow Manservant, expect for it to execute one of its combos, leaving it wide open up. Its running slice assault can exist avoided with swift backpedalling.

Head through the lone arch and run past the embedded spears and the gravestones and into the house at the end. You lot will desire to run because a behemothic from a nearby tower is throwing spears at you.

If you lot're agile plenty, yous can have a take a chance picking up items forth this path and the adjacent graveyard. You can go an Ember, Worker Garb, a Reinforced Society, two Pale Tree Branches, Cleric's Garb, a Blue Wooden Shield and Mortician'south Ashes. The ashes are especially useful in expanding the inventory of the Shrine Handmaid.

Right of the path is a pocket-sized rock island which requires a careful jump. It's worth the time and effort because y'all can get an Undead Bone Shard. If the incoming spears are proving hard to avoid, come back to this surface area later equally there's an opportunity to making the attacks stop.

When yous're finished exploring the area inside the firing range of the spears, go up the house and deal with the Peasant Hollow and the cherry-red-eyed assassin. On the second floor, jump across the ruined gap to find a Neat Scythe. From there, accept the path on the second flooring toward the next temple.

Make a left to face up the next boss, the Curse-Rotted Greatwood. Make a right to open the double doors, which will make inbound the temple possible when taking the Wood Bridge Path.

THE Wood Bridge PATH

If you decided to take the forest span path earlier, anticipate a few Peasant Hollows and Hollow Slaves every bit y'all pass through the stables at the other end of the span.

You'll also find a couple more than Hollow Slaves forth the outer edge of the stables, likewise as a route up to the rooftops. When you lot accomplish the Hollow Manservant, look for a corpse hanging out over the village far below. If yous knock it down, y'all can become the Flame Stoneplate Ring. You can likewise go a Plank Shield behind i of the houses.

This Hollow Manservant has a special tie to a potential shrine NPC. Sneak up behind him and collaborate with the cage backside him. This will send yous to the Rotten Greatwood, which will bring you to Holy Knight Hodrick. Note that you must do this earlier killing the Greatwood.

When you've reached the other side of the stables, grab the Caduceus Round Shield exterior the door. Stop at the stone bridge. Notice the path on the cliffside below on your correct. Jump down to that path and go past the stone curvation. You will find another bonfire.

Cliff Underside bonfire

Leaving the other cease of the bonfire room will lead you up to the rooftops, which allows you to clear out the Peasant Hollows with flaming ranged attacks.

This will likewise atomic number 82 to some other helpful NPC, Cornyx, the Pyromancer. Talk to him and he'll teleport to the Firelink Shrine. Catch the Mitt Axe virtually Cornyx while you lot're up there. Make your mode down to the bottom of the building, which includes more Peasant Hollows and a Hollow Manservant. This will put you at the other side of the stone bridge, only at present at that place'south less resistance given that you've taken out the Hollows with the ranged attacks. Look for a Fire Clutch Ring at a wooden dock backside the building.

Past this blaze is the final section of the village and a long staircase. At the lesser of the staircase, you lot can brand a left to the temple ahead and the Curse-Rotted Greatwood dominate fight or you can make a right to the lower department of the settlement.

If you go to the lower section of the settlement, prepare to bargain with a couple Starved Hounds, an Evangelist and a few Peasant Hollows. Note the entrance underneath the stairs on your correct. This leads to a sewer, a number of optional hush-hush pathways and an alternate path to the Dilapidated Bridge blaze.

While in the sewer, pick up the Caestus. Y'all'll likewise run across some Hound-rats and a Large Hound-rat. If you lot're believing, yous tin can kill them by rushing them and dealing your combos swiftly or you tin can block their pounce attacks showtime before killing them. Killing the Large Hound-rat volition yield a Bloodbite Ring.

There's a door in the sewers that'due south unlockable with the Grave Fundamental. If you lot gave the Mortician'due south Ashes to the Shrine Handmaid, y'all can buy the Grave Primal from her. The deeper passage, which is guarded by skeletons, has a Loincloth, Soul of an Unknown Traveler and a Red Hilted Halberd. There is besides a Statue of Velka, which grants you absolution if you accept sinned, which can happen if you attack and kill friendly NPCs. When y'all sally from the other side of the passage, yous'll enter a gully. There you lot'll discover a Crystal Lizard that drops a Heavy Jewel. There's also a pair of Titanite Shards on nearby corpses and a Blest Red and White Shield +ane you can become from a hanging corpse.

Past the gully is some other sewer passage. After dealing with a few more Hound-rats, grab the Saint'due south Talisman. On your way out, you should come up across a adult female in a cell, Irina of Carim. Talk to her twice and she'll teleport to the shrine, where she'll be able to teach y'all miracles. When you lot exit the passage, talk to Irina's guard, Eygon, Knight of Carim.

This path presents a belfry to your left and the lower section of the settlement on your correct. The right is populated with Peasant Hollows, Hollow Manservants and a couple Starved Hounds. Y'all'll also detect an actress Soul, and some Attracting Skulls.

Subsequently clearing the village, caput for the belfry. The play a joke on to the elevator puzzle is that it's a two-level lift. Rolling over the switch will allow you to trigger the elevator to motility without you having to ride it. Apply this method to reach the top of the tower. This will allow you to befriend the spear-throwing behemothic, assist Siegward of Catarina, also known every bit the Onion Knight and explore a new town segment of the settlement. Talk to Siegward twice to learn what he's upward to. Aid him solve the elevator puzzle.

As you ascend the lift, expect for a ledge about halfway up. Time your leap and then you can safely attain the ledge. Get out of the belfry and unto the rooftop where you should detect Siegward. Spring off the rooftop and unto the small town.

Take on the Demon patrolling the town and Siegward will come to your assist. This demon's wearisome attacks makes it vulnerable to quick combos, but you should still make defense a priority. Look out for its axe swipes and its burn down jiff assail. Defeating the demon will reward you with a Burn Jewel and a Big Club. Talking to Siegward later the battle will reward you with a Siegbrau, a Toast gesture, and a Sleep gesture. His futurity interest depends on a few choices on your role.

Head to the building nearby and await for the corpses with the gleaming particular outside the building. Knock them over with a ranged set on. Take hold of the Northern Armor and the Stake Tongue from the corpses. Enter the building and take out the Cage Spiders, Evangelists and the Starved Hounds. Head upwardly one floor to find some Red Issues Pellets and Alluring Skulls. Look for a walkway near the skulls. Take out the Starved Hounds and catch the Human Pine Resin from the chest. Take out the two Muzzle Spiders nearby. Going further in the town stables will lead to Flynn's Band.

As you attain the back of the boondocks, look for a roof of a gray belfry. Jump to it and and autumn down the open up hole. Navigate your way down the ledges while watching for whatever autumn damage. At the lesser yous should find the Lucatiel Mirrah armor set and a Chloranthy Band in a box.

You should also ride the upper section of the elevator to the height of the tower. This will lead you lot to Giant Slave, the one throwing the spears. You tin can either kill information technology for a Hawk Band or befriend it past handing him a branch from the white birch. Either style, he will end throwing the spears.

Taking the elevator down will lead yous to the next expanse, the Road of Sacrifices. One creature is guarding it, a Boreal Outrider Knight. Defeating the knight will advantage you with an Irithyll Straight Sword. He is best dealt with using ranged attacks but if you rely on melee, apply dodge rolls rather than shields for defense.

Curse-ROTTED GREATWOOD

Short version: Aim for the eggs, then the pale hand.

Tactics (first phase): Ignore the worshipers and head straight for the center of the Greatwood, targeting its eggs in between its legs. Expect out for stomping attacks with its legs and straight downward body slams. When you've taken off most a third of its life, information technology will transition to the second phase of the boxing by body slamming the floor into oblivion.

Tactics (second phase): Continue to hit the Greatwood's eggs until they're completely gone, while likewise beingness mindful of its pale arm, which can swipe at you lot or pluck y'all off the ground. Use dodge rolls and your shield to defend yourself. It volition also continue to attack with trunk slams, so run or roll away to avoid area of issue damage when information technology arches upwardly to fall back down. When the eggs are gone, attack the pale arm and manus bulging from its front end. The targeting lock-on has a habit of focusing on the center of the Greatwood despite the lack of eggs to hit, but you don't take to lock on to make contact. Y'all're improve off disabling the lock-on and manually aiming for the arm.

Defeating the boss will reveal the Pit of Hollows bonfire.

Pit of Hollows bonfire

Nigh the bonfire that appears, you'll find an altar. Kneel down before it, and you'll receive an item for the Mound-Makers Covenant. Join them if you lot're into player-versus-player gainsay, Every bit long as yous're online, y'all can place a sign on the ground and be summoned into battle confronting some other Dark Souls 3 thespian. Win a fight, and y'all'll earn a Vertebrae Shackle item, which yous can greenbacks in for rewards at this shrine. Dark Souls veterans may remember the Reddish Soapstone particular in previous games. This works a lot like that.

Source: https://www.polygon.com/2016/4/12/11412740/dark-souls-3-undead-settlement-walkthrough

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